I have done some research on this and found out that ValueNotifier might be a way to go but there are not a lot of examples on how to go about using it. The Supabase Session is not getting reset, its just the provider session aka. To access states, you can use: context.watch (): Make the widget listen to changes on T context.read (): Returns T without listening to it lect (R cb (T value)): Allows a widget to listen to only a small part of T Sample code: var myList context.watch ().So I have to somehow listen to the variable widget.reset. state prior to allowing either of the Navigate components to be rendered. At the core of state management are three primary types of state variables: app. I cannot now depend on the AnimationStatus listener as it only executes when there is a state change. However, lets say a button is pressed (in another widget) and I set the variable reset to true. So there is no need to listen for this case. If you have a specific use case you still need help with, it would be useful to know what it is to give you a push in the right direction. This then allows me to use a callback function onCountdownexpire in order to set the variable reset accordingly and based on what it is set, execute some code in the if(widget.reset) block. Then whenever you need to reset any models, just access it with Provider.of, call reset, and update your app state however makes sense for your situation. Executing something when the animation ends works as once it ends AnimationStatus.dismissed will be its state and the listener will be called. I want to execute something (say reset the animation controller) once the animation ends OR a button (from another widget) is pressed. I'm trying to listen to a variable change to execute some code.
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